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Cars & Tracks Development Project > Service > Frequently Asked Questions

Frequently Asked Questions

General

What is CTDP?

CTDP is the short form for Cars & Tracks Development Project. We are an independant modding-group for racing mods, mostly Formula One. This is just a hobby of our members and they work on their projects in their spare time and they have a real life as well as you.

CTDP work is strictly non-profit oriented and non-commercial.

What does CTDP do?

We modify current racing sims. Starting with EA's F1-Games, we released several full-season mods for F1Challenge. More recently we moved to rFactor as a new platform for releases.

When did CTDP start?

CTDP was offically founded on May 1st 2001. For two years we released mainly small addons, 2002 work on an 1995 mod began which was release for F1-2002. 2003 came the first complete season update, followed by seasons 2004, 1998 and 2005. All of those were released for F1Challenge. In 2006, CTDP switched to rFactor and continued developing for this plattform.

Projects

How to I get enough experience points?

Drive! Earn it by driving slower cars and improve with them..

Plan B is to take the cheat. Start a test day, enter "ISI_BABYFACTORY" into the chat-line and quit. Now you can buy all cars.

Why do you only do F1-mods?

F1-Cars are most interesting for us and everytime we start a different project we have to skip it even before announcement due delays in our schedule.

Why do you take so long?

We usually start modding right after the first presentation or the first GP. Note this is no full-time job, so we do this all in our freetime and we are all very picky about details, so we take the time to make this the best we can. We hurry and try to get it as fast and as bugfree as possible. This explains the late releases.

When will XY be released?

We made good and bad experiences with release dates. Due to the latest postponements, We won't give any unless we are 100% sure we can hold it.

I'm having problems, what should I do for help?

The best way for us to help us when you have problems in F1Challenge or in rFactor is the Trace-log. It's a protocoll, that lists the occuring problems, so we can address help. You can activate it by the following way:


 

Create a link to your rFactor/F1-Challenge Executable. Go to the links properties and add the following paramemters to the path: "-trace=5"
For example you get: "c:rfactorrfactor-exe -trace=5"
You find the Log-file in your rfactor-folderUserDataLog

Post this file if you have serious problems like crashes to desktop.

F1 2005

The gears stuck in my CTDP2005-mod for F1C. What should I do?

You are experiencing the new gear failures which were intentionally introduced as new features in the CTDP Launcher. You can change the possibility of a failure occuring or disable this in the launcher's settings.

How to I mod the F1-2005-Mod so I can change tyres during pitstops?

You have to edit all hdv-files of the mod. They are in the team-folders. You have to change the following lines:


[PITMENU]
AllTires=1
IndividualTires=(0,0,0,0)
DamagedTiresOnly=0

 

... to this values


[PITMENU]
AllTires=0
IndividualTires=(1,1,1,1)
DamagedTiresOnly=1

Games

Nice Track for rFactor. Will the other tracks be released in the cars-mod?

Positively no, freaking way!
Building a track takes month, all preparation, testing needs lots of time and there is no possible way to create all tracks from scratch in a decent quality. Every hope is a misconception, we don't support. We are working on more tracks and with time they will released one by one. The car-mods will only involve ... cars.

Will you release F1 season 2006 for F1Challenge?

No, season 2006 will only be released for rFactor. For F1C we acknowledge third party authors to use the released templates and create skins for the 2005 cars. This may also be released, as long as no original 2005 materials are used.

F1 Challenge is so old, why not get something new?

With the beginning of 2006 we moved to rFactor as our main modding-platform. All later releases are for rFactor.

What is rFactor?

Check www.rfactor.net
rFactor is the new racing game by ISI, who also programmed F1Challenge and Sportscar GT.
rF uses modern technologies and its architecture is open for modding and the producers actively support modding.

(How) Can I use Bahrain 2005 in F1Challenge?

We included a working version with scenery in the 2005-mod for F1C. The rFactor-Version is heavily modified and far more detailed model and texturewise, but you can't convert the rF-Track back. The new textures have different mappings, different shaders and are far bigger and the F1C-engine would have a big performance breakdown if you try.
Take the track from the F1C-Mod or use rFactor.

ControlCenter for F1 2006

How to add more camera-sets.
  1. Create a new folder under „..\ModData\CTDP\CTDP06\cams\“.
  2. Copy the *.cam-files in that folder.
  3. Create a file called „install.ini“.
  4. add these lines in that file.

[cams]

preview=preview.png //name of your preview-picture

 

Now add for every *.cam-file these lines

teamXsource=

teamXtarget=+location of the *.cam file you want to replace

 

Replace X with the number of the camfile, beginning with 1.

How to add more languages.
  1. Copy one of the existing languagefiles in „..\ModData\CTDP\CTDP06\langs\“.
  2. Translate the new file.
  3. Use a 64*32pixel picture as flag-symbol.
How to add more menues.
  1. add the *.osc to „..\ModData\CTDP\CTDP06\osc\“.
  2. Open the osc.ini and add the following lines.

[fileX]

name=Name of the menu you want to add

file=<filename.osc>

target=path the the osc to replace, relative to „..\rFactor\UIData\“

preview=defaultUI.jpg

 

Replace the X in fileX with the number of how many osc-files are stored in the folder.

How to add more soundpackages.
  1. Create a new folder in „..\ModData\CTDP\CTDP06\sfx\CTDP06\“.
  2. Store all *.sfx-files in that folder.
  3. Create a file called info.ini in that folder and insert the following lines.

[info]

name=Name of your soundset